Note that soloing vikingr longphorts on foot is probably fine at low level (and gives great loot), because the number of enemies is proportional to level. Not worth it except for the town quest, as skirmishers won't line up nicely, and will instead fan out and take out your pony. Just don't pick fights with ruffians/bandits/the whole skirmisher line. Small vikingr parties are now fine targets, as are any of the melee bandit line, even large bands. Forget the sling, slaughter those footpads directly with an axe, or if available a sword. Once you can buy a swaybacked pony, you are pretty much set. Just shoot their knees out from under their shields, run away a bit, then repeat. Troublesome bandits or kidnap rescues you can kill with a sling and a couple of large bags of stones. Just line them up so their buddies don't sling you in the head while you kill one. Looters can be safely completed with a shield and any axe. So strip off your armor, shield, and helmet before starting.Īsk mayors for quests, and particularly look for the looters and troublesome bandits quests, as well as rescues. Getting 10+ Norse companions as direct recruits isn't so unusual, and a feast and the accompanying relations makes that possible right away.īTW, I think the heavy armor penalties to skills from your normal armor still apply when fighting tournaments, even though you are temporarily naked. If you do some mayor quests after hitting the 30, that chance goes up. This is a great way to get starting troops-with 30+ relations with the town you have a shot at tier 3 recruits. After the first, he will give you permission to recruit in town.Īlways check recruits from then on. Since the town owner will be the feast giver, talk to him once a day (avoid talking all the time, let the counter since last talk go above 24 hours), to get 2 bursts of +5 relations. If you are feasting/tournament fighting in a town, don't turn in quests there or pay for relations points by buying mead in tavern until you hit the 30 from tournaments. Tournaments will give you +6 relations per win with town, up to 30. Early morning, 10-11am, and later afternoon early evening are usual. Just rest in town and occasionally click to see if tournament is back. Stumble on a feast or two and you will get a couple special items.Ī town with a feast is 3 tournaments a day, sometimes 4. Decent sword, AMAZING armor (better than bear lorrica in body armor rating, so a candidate for the best armor in game), horse, or cow (butter now and then is nice, but this is the least useful early game). Never have two shields in VC tournament fights.Ģ0% chance of getting a special item for a win. It weighs a ton in tournaments and having one but not using it kills mobility for no reason. Run in a circle and grab something better, or drop your shield and fight two handed with it.ĭon't put your shield on your back. Remember in the initial large teams crazy melee rounds, you just need 1 kill to advance past round 1 if knocked out, 2 to advance past round 2.so have your team absorb them in the front and sneak a kill from behind. If you lose, arena again to remake bet amounts, but using commands (order all the men to follow you, stay out of 3 or 4 way fights until the other teams are worn down) you should be able to win, barring bad luck. Nearby, probably, but also prefer one you suspect of having a feast for the multiple a day. It will also dramatically affect your map speed while solo (more than pathfinding I think) if you are dismounted. It will be very important in controlling the battlefield in tournaments or early field fights without a horse. Not for long, 10 or 20 minutes maybe, just enough to raise your weapon proficincies up a bit, and get a few hundred gold. Then ignore the usual "purchase wine and wool and sail back and forth." That's for traders, though if you happen to sail into Dorested buying some wine while there anyway makes sense. Combat character then? And I take it you are new to VC, but experienced at Warband combat?
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In addition, they have optimized the operation of the plugins and applications to enable you to take full advantage of your memory. Pro Tools 11 also came with brand new audio and video engines. It was the first PT upgraded from 32-bit to 64-bit software architecture, making it much more powerful, efficient, and faster than its predecessors. In many regards, Pro Tools 11 was indeed a groundbreaking version of AVID’s audio editing software. Dynamic processing (CPU) for optimized performance.Supports 256 mono or stereo audio tracks at all sample rates.Faster, smoother, more efficient than its predecessors.First Pro Tools software with 64-bit architecture.Available as a subscription or one-off purchase.What can you expect from this version, and will it suit your needs? First, let’s check PT 11 in detail. As a result, you’ll probably be able to find it in the majority of professional studios around the world.īut while professionals would most likely automatically pick the newest version of this DAW, at-home producers and beginners often still prefer some of the older versions – like Pro Tool 11 released in 2013. Since then, the software has gone a long way, and many now regard it as the industry’s golden standard. The first predecessor of this DAW was called Sound Designer, and it offered more or less just a basic set of sample editing tools. The long history of Pro Tools dates back to 1985. Now let’s take a closer look at both versions of the Pro Tools software to explore their most significant strengths and weaknesses: Pro Tools 11 Key Specifications of the Pro Tools 11 and 12ĤGB RAM (ideally 8GB for video) 15GB of free disk spaceġ6GB RAM (but ideally 32GB), 15GB of free disk space Pro Tools 11 allows you to work on fewer tracks, whereas Pro Tools 12 has many more tracks.Pro Tools 11 does not support cloud-based collaboration, whereas Pro Tools 12 does.Pro Tools 11 does not support or integrate some of the newer plugins, whereas Pro Tools 12 is ready to be used with Dolby Atmos, Ambisonics VR, and others.Pro Tools 11 does not let you rename multiple tracks simultaneously, whereas Pro Tools 12 supports batch renaming.Pro Tools 11 is more lightweight, whereas Pro Tools 12 is more demanding on your hardware and memory.The main differences between Pro Tools 11 vs 12 are: Main Differences Between Pro Tools 11 vs 12 Let’s start with a summary of the main differences between these two versions. If your budget and disc space allow it, it is well worth upgrading. Nevertheless, Pro Tools 12 is a newer version of the same program with many minor yet useful upgrades and enhancements. Pro Tools 11 was one of the most important and influential DAWs of its time, and it still has a lot to offer. Multiple simultaneous undosĥ.June 2022 UPDATE: Moreover, since both ProTools 11 and 12 are now relatively old products, I am also adding some fresh information on the AVID’s brand new 2022 releases Pro Tools Artist, Studio, and Flex. Destructive Recording How can you display the undo history window? Window > undo history What are some actions available in the undo history window? (5) 1. Closing a session and/or quitting Pro ToolsĤ. How many levels of operations can you undo in ProTools 11? 64 levels What are some operations that cannot be undone? (4) 1. Choose the desired settings in the Fades Dialog box and click Okay. Make a selection across the boundary between the clipsģ. (+) and (-) How would you go about creating a fade out at the end of a clip? Touch or cross an ending clip boundary How do you go about creating a cross fade between two adjacent clips? (3 steps) 1. Spot What keys are used to nudge a clip or selection earlier or later on a track? (On numeric Keypad) What happens when you click on a clip with the grabber tool in spot mode? The spot dialog box will appear What is the trim tool used for? Dynamically adjust the length of a clip What modifier can be used to reverse the direction of the trim tool? Option What is the nudge value used for? Adjusting the placement of clips and selections in small, precise amounts using the keyboard In what edit mode can the nudge function be used? Any of the 4 editing modesĤ. Prejudice towards a group of people, othering, relies on seeing them as different from yourself. You know now that your judgment back then came from a place of blindness, and yet you know there’s little point trying to argue against ageism. Younger you thought disparaging things about older people. When in a meeting, you sense eyes wandering away as you struggle to make a point or share an idea, when you feel yourself being overlooked for projects or promotions, when people assume you know nothing about tech, when you can tell people are judging you for being at a gig or wearing the clothes you want to wear – you recognise yourself in those reactions. You see in people’s faces the same thoughts you used to have. When you’re an elder (I claim this descriptor as I was born in 1970, you do the math**) and you begin to experience ageism, it’s like bumping into your younger self. It all becomes a subtle concoction of microaggressions – tiny slights and oversights – that might not seem like much individually, but over time can add up to death (or unemployment, or less pay) by a thousand cuts.īut here’s the freaky thing about ageism in the workplace – or anywhere. Add to the mix any other marginalisation – ethnicity, gender identification, sexual orientation – and being older and non-male just gets even harder. How dare she be old! And how is it possible that she still be talented and command presence on stage? Admittedly, Timmins’ job as a band-fronting touring musician is associated with youth, but ageism is rife in many fields.Īnd when sexism and ageism combine, it’s a potent combination. She was in her early 50s and when they met he spluttered out: “I didn’t realise you were so old.” Timmins laughs, remembering how he was not only disappointed but visibly upset. Margo Timmins, lead singer with the veteran band Cowboy Junkies, tells a story about a young male journalist, 20-ish, approaching her after a gig in Canada. The subtle and invisible bias against being older still has huge consequences for women in the workplace, writes Angela Barnett.Īll week on The Spinoff we are delving into our relationship with the world of work in Aotearoa. If your healthcare provider has ordered a fasting blood glucose test, you’ll need to not eat or drink anything except water (fast) for eight to 10 hours before the test. How do I prepare for a blood glucose test? They send the samples to a lab for testing. Phlebotomists typically perform venous blood glucose tests. These tests involve a glucose meter and a test strip, which show your blood sugar result within seconds. Many healthcare providers, such as nurses, can perform a capillary (finger prick) blood glucose test. Severe hypoglycemia can be life-threatening. You need to consume carbohydrates (sugar) to treat hypoglycemia, such as a banana or apple juice. You may have diabetes-related ketoacidosis, which is a life-threatening condition. If you or your child have these symptoms in addition to vomiting, deep labored breathing and/or confusion, go to the nearest emergency room as soon as possible. Symptoms of diabetes and high blood sugar include: Your provider will also order a blood glucose test if you have symptoms of high blood sugar (hyperglycemia) or low blood sugar (hypoglycemia). The American Diabetes Association recommends regular screening for anyone age 35 or older. If you have risk factors, your provider will likely recommend regular screening no matter your age. Certain people are at risk for developing Type 2 diabetes. The most common use of a blood glucose test is to screen for Type 2 diabetes (T2D), which is a common condition.
My passion for sounds has always been a part of me. I was born on Septemin Luino (VA), Italy, where I still live. Popular styles of music do everything for you and no special quality is required to listen to them, hence their popularity. Q: How is Space music different from popular styles of music?Ī: Listening to space music takes the ability to reach deep within yourself, it doesn’t do the job for you. Electronic music is the same, its sounds are not identifiable sounds that are part of our material world, they’re as alien as outer space. Space exploration, as I said above, is not a direct experience that has to do with things we know and easily recognize. Q: Is there any relationship between Space exploration and electronic music?Ī: I think there is. Q: What are your favorite instruments for making Space music?Ī: The same I use for any other kind of music I make: software instruments and imagination :) Q: How are ideas from Space exploration used in your work?Ī: I don’t think there’s a direct correlation between what I do and the reasons why scientists explore space… honestly, though, I never thought about it. Watching those images from space, even if I don’t use them directly, is certainly a consistent source of inspiration. The images I choose or create guide my music, like maps, unlike all other musicians who record the music first and then decide what to put on the cover. My albums are always based on their cover pictures. Q: How does the exploration of the Universe affect or inspire your work as an artist?Ī: Through the images we can see thanks to probes and telescopes. As a person inside a spaceship, definitely not, I’d be terrified. Q: Would you travel to space given the chance?Ī: If I could do it as a space creature capable of living and breathing in space, yes. Q: What interests you most about Space exploration?Ī: The possibility to see pictures of planets and galaxies I couldn’t otherwise see. So my answer is “probably when I was born”. My mother was a huge sci-fi buff, so I grew up surrounded by science fiction novels and watching movies about space exploration, albeit fictional. It is therefore, to me, just like science fiction. Q: When did you first become interested in Space exploration?Ī: Space exploration can’t be a direct, hands-on experience, it’s like imagination. Read more about what he has to say about Space and Music in the Questions and Answers below: Volume 10 features a fine collection of music from Italian Electronic Music artist, Mac of BIOnighT. Aural Films is commemorating the 50th Anniversary of the Moon landing with a new on-going series featuring collections by Space Music artists from around the world. The exploration of the Universe has been a great inspiration for electronic music artists from the beginning of the Space-Age into the present. Because of this, the developers have successfully alienated fans of the first game who went in expecting a decent challenge. Without the possibility of failure, these couple of bosses lose all impact they would have otherwise had, considering their plot status. The boss keeps all damage taken, giving a guaranteed win with enough persistence. In both cases, to compensate for an actual challenge being present, there is a respawn point inside the boss arena. There are actually two mandatory bosses, placed to progress the story at around the halfway point and at the end. By the end of the game, I found myself skipping the boss fights entirely as there was no good reason not to. Of course, there is a minimal reward to actually fighting the bosses, but even then the challenge has been toned down drastically and they can all be taken down simply by getting close and spamming the attack button (unless you changed the previously mentioned damage sliders). There is no lore or even boss music, simply a big enemy in a room that is easy enough to walk past. The vast majority of boss encounters have no boundaries, letting the player walk on by as if there isn’t a threat in the room. The end result in Axiom Verge 2, however, is too many steps taken in the opposite direction. I can see why that would be the case, as our very own Flora has had the same kind of problem in games she has played. Some of my fondest gaming memories involve the big baddies found in the likes of Dark Souls and Cuphead.Īccording to a developer interview, this was a conscious decision because many players would get stuck on a boss and stop playing, never reaching the end of the journey. They are meant to be a skill check as well as a satisfying trial to overcome. A staple of any game, especially metroidvanias with a combat focus such as this, are those boss fights. The most divisive “option” in Axiom Verge 2 has to be its handling of boss encounters. These all are steps in the right direction, but problems arise when the actual gameplay is taken into consideration. In fact, during my time writing this, an update was released that added an additional option to this menu – platform contrast, to help discern background from foreground. Axiom Verge 2 does feature a few additional options such as a game speed multiplier and an option to reduce flashing patterns, a common occurrence throughout. Nowadays, there are a bevy of other accessibility options present in games, such as customizable controls and color blind mode. I have seen something similar in Persona 4: Golden, but this feels like it was just thrown haphazardly and the game wasn’t really balanced around it. Enemy damage can be varied from nothing to double, and player damage can also be varied from nothing to a whopping four times as much. In the options menu are a few sliders – the primary ones being for damage dealt and damage received. Axiom Verge 2 approaches this problem in a similar way. In years past, the only form of accessibility was this difficulty setting, a vague idea of how easy or hard the game would be. The most common accessibility setting players will be familiar with is a difficulty slider. Unfortunately, Axiom Verge 2 has taken some lopsided steps in an attempt to provide accessibility, and in doing so appeals to neither its core fanbase nor newcomers. Axiom Verge 2 is a game I was excited to see announced as I enjoyed the first game, and waited patiently throughout the year for the sequel’s release. This isn’t something I expected to be writing. A problem arises, however, when the core experience is hampered by these seemingly small changes. Normally I don’t have any qualms with trying to appeal to as broad an audience as possible – in fact, it should be actively encouraged to include such options. Accessibility is a popular topic recently that is, providing options to help players be able to complete a game regardless of skill or ability level. Mastered classic mode? Try EXTREME mode after level 25. ◆At level 83: We had 0.2 seconds to memorize a 10 digit phone number! Impossible? ◆At level 72: You have 0.2 seconds to remember a jumbled sequence of numbers and order them in ascending order based on location! Image of a Human Brain Model (Science) Molly Coulter Photography This set includes one image a Brain for the teacherpreneur in mind, all originally styled. ◆At level 54: You have 0.25 seconds to recollect the number of green M&Ms from a pile of random ones! The current highest level played by us is 83. Photo Brain is a game which not only tests but also improves your photographic memory. Tease your brain and put your memory game to a whole new level! If you think your memory is good, then you have not yet tried this game. Photo Brain - Hard Memory Game is the property and trademark from the developer Sweaty Chair Studio. If any apk download infringes your copyright, If you want to know more about Photo Brain - Hard Memory Game then you may visit Sweaty Chair Studio support center for more informationĪll the apps & games here are for home or personal use only. The average rating is 4.20 out of 5 stars on playstore. Please be aware that ApkSOS only share the original and free pure apk installer for Photo Brain - Hard Memory Game 1.1.5 APK without any modifications. It's easy to download and install to your mobile phone. Photo Brain - Hard Memory Game is a free Puzzle game. You can view image thumbnails in any directory on your disk, CD, network or memory chip.We provide Photo Brain - Hard Memory Game 1.1.5 APK file for Android 2.3+ and up. The new effects include Fractal Droste or Little Planet.Ī cool new multi threaded RAW/JPG Image Browser was added for your convenience. Try Warping or add a great touch with Image Nozzle!Īdd Lens Flare, Sparkles, Age the picture, Replace colors or Colorize black & white pictures Add cool text in 2D, 3D, and drop shadow. It can run the plug-ins from anywhere in your computer, even from network drives. There are many filters already build-in, but Photo-Brush can also use Adobe PhotoShop (tm) compatible Plug-Ins as well. It has build in powerful Auto Dust Removal system. Photo-Brush has TWAIN 32 support for scanners as well as 32 bit film scanners. 'Impressive photo editing power designed with the keen photographer in mind. Over the years we added many rich tools and effects for photo adjusting and photo retouching found in much more expensive tools. With Cloning you can turn your photos into paintings. Photo-Brush 5 is image editor, painting program, photo retouching tool, photo enhancer and RAW Image Browser for Windows XP, Vista and Win 7. Can you beat that record At level 54: You have 0.25 seconds to recollect the number of green M&Ms from a pile of random ones At level 72: You have 0.2 seconds to remember a jumbled sequence of numbers and order. With texture painting, Artistic, Natural or 3D brushes you can create any work of art. Photo Brain is a game which not only tests but also improves your photographic memory. Photo-Brush is also an excellent painting program with its Pressure Sensitive tablet support. With its special brushes and tools you can remove unwanted parts of your images, clean scratches, remove Red-Eyes, Clean skin of portraits, Cloning with Rubber stamp and more. Photo-Brush has all the necessary tools for editing and adjusting digital images: Adjusting levels, Gamma, RGB curves, Hue/Saturation, Brightness/Contrast and more. SQUARE ENIX, the SQUARE ENIX logo, SQUARE ENIX COLLECTIVE and the SQUARE ENIX COLLECTIVE logo are registered trademarks or trademarks of Square Enix Holdings Co. BLACK THE FALL, SAND SAILOR and the SAND SAILOR STUDIO logo are trademarks of Sand Sailor Studio Srl. One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account.īlack the Fall©2017 Sand Sailor Studio Srl. Steam Community :: The Black Masses Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. The Black Masses features our next generation of crowd rendering technology rebuilt from Ultimate Epic Battle Simulator. Online features require an account and are subject to terms of service and applicable privacy policy (/terms-of-service & /privacy-policy). The Black Masses is an open world first-person fantasy co-op RPG. Software subject to license (us./softwarelicense). Take your shot at overthrowing a Communist State inspired by real world events.Next, go to the graphics settings in the game. If before starting the game you can see that some process consumes too many resources - turn off the program or simply remove this process from Task Manager. Befriend a lonely lost robot and earn its loyal companionship Also, check the CPU and memory utilization in the Task Manager (opened by pressing CTRL + SHIFT + ESCAPE).Use the indicated client to activate key and download and play your game. Harness the power of a stolen designator tool to manipulate both man and machine Head over to one of the trusted game stores from our price comparison and buy cd key at the best price.Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship.Could they escape this bleak and deadly world, together? Along the road, he befriends the most unlikely creature, an abandoned little robot. Ingenuity, reflexes and deception are his tools. Through hidden passages, shadow and grief, he struggles. After decades of toil, an old machinist plots his escape from the oppressive grasp of the Communist regime. The next one by Tomasz Wieczorek has almost everything your brand needs - from colors to Social Media templates. The first one, by Richard Dykes, covers the entire typography styles required for your brand. We've collected a couple of templates for style guides. Customize an office template, or design something more personal, like an invitation. This file contains hundreds of components, templates, demos, and everything else. Whether you build a new website or need a custom poster. Since these also come with predefined styles, change the styles from the styles panel to establish your brand's style. Download free UI design Valentines Day 3D Free Illustrations for Figma. These templates also have a page structure containing every aspect of a style guide, like iconography, illustrations style, colors, typography, etc., so you can build your styles on top of them. It has to be designed in a way that is scalable and easily editable in the future. There are several factors and points to include while creating a style guide. Once your mood board is created, you will have to draw inspiration from the mood board and create your style guide for your brand. Includes all known devices and operating systems.So, there you go - drag and drop and bring your designs close to what the user will see. But make sure to publish this library to whatever file you're working in so you access these components directly from the assets panel. And guess what? This template also contains keyboard designs for all devices. One primary reason to choose this template over the others is that everything is made of reusable components and variants. Use the menu above to get started, or keep scrolling to find inspiration from some of our favorite categories. But the whole point of templates is to give you a head start. Figma template gallery Discover 300+ templates made by our team to help you get an idea off the ground or shape it into something new. Sure, you can create a bunch of status bars from scratch. Status bars are a small aspect of UI design, but they can make your design look close to what the user will see. This file has all status bar templates for all devices, for Windows, macOS, iOS, and Android. This kit by Julien Fovelle has got you covered. Often, however good the design is, it might look slightly different on different devices. Supports both dimensions used in InstagramĬontains 3 fluid grids for mobile, tablet and desktop Mix and match various cards to create your own cardĬome with illustrations that go with the deck styleĬomes with a neatly organised layout to snap in imagesĪbility to edit styles from the styles panel Publish the file as a library and you’re good to go Has a template for rule and guidelines to conduct Crazy 8sĬovers all devices from Android to iOs to DesktopĪ diverse set of illustrations from which you can create your own style The issue is that it is indeed exact, my old HD was 500GB and my new 750GB HD was using only 500GB, but both Windows and BootCamp were bootable/working (a major feat in my book). This creates an EXACT duplicate of your ENTIRE HD, the boot, OS X, and BootCamp/Windows partitions, and it worked flawlessly for me.This will take a few hours to run depending on your HD size. Go ahead and start Clonezilla and be sure to choose the source and target HDs properly and choose device-to-device and HD-to-HD for copying. After you have burned Clonezilla, attach your new HD to your computer somehow (I used USB) and then fire up Clonezilla and run it taking all the default options until you get to the “Start_Clonezilla Start Clonezilla” menu option.Clonezilla is the ONLY solution (and believe me, I tried many, including Paragon’s pay-for solution, CampTune, that proved useless) I have found that will accurately copy/clone and/or resize both the BootCamp/Windows AND the OS X partitions accurately (I know it runs partclone and some other stuff, but it’s got a “wizard” ). Next, I download Clonezilla’s bootable ISO and burned it to a CD and booted it.This is similar to a chkdsk /f on Windows. Second, you’ll want to boot from the OS X install DVD and run DiskUtil and do a “Repair” (hold down the Option key, it changes the buttons at the top and “Repair” becomes available) on your OS X partition.It will have to reboot as it won’t be able to lock the drive while it’s in use. First of all, make sure to run a “chkdsk /f” from the command line in your (BootCamp) Windows partition.I’m going to outline the process that I did to get this to work (you’ll need both the Windows 7 and Mac OS X install DVDs, not to mention a couple of blank CDs to burn): Not TrueImage, DiskDirector, Cop圜atX, VolumeWorks, CampTune, or GParted (or any combination of those that I tried) worked for this. This apparently is not nearly as straight-forward as it probably should be, unfortunately. I hope this is helpful to someone other than me, as nothing I tried that I found via online searching worked. Below is my multi-day adventure into cloning my (BootCamped) Mac’s HD onto a larger HD. ^ "The world's first cloned pet CC lived long normal happy life before her death"."The world's first cloned pet (cost $50,000)". ^ "Copy Cat: First Cloned Cat Produces 3 Kittens".^ "Is the Coat Color and Spot Pattern of Cloned Animals the Same as Their Genetic Donor?"."Cell biology: A cat cloned by nuclear transplantation". ^ Westhusin, Mark Lyons, Leslie Murphy, Keith Buck, Sandra Lisa Howe Rugila, James Liu, Ling Pryor, Jane Kraemer, Duane (February 2002).^ Science Magazine Report Archived at the Wayback Machine. On March 3, 2020, CC died at 18 in College Station, Texas. In 2004, Genetic Savings and Clone produced the first commercially cloned pet, a Maine Coon cat named " Little Nicky" who was cloned from a 17-year-old deceased pet cat. "We've been monitoring their health and all of them are fine, just like CC has been for the past five years." "CC has always been a perfectly normal cat and her kittens are just that way, too," according to Shirley Kraemer, CC's owner. Throughout her life, CC appeared to be free of the cloning-related health problems that have arisen in some other animal clones. This incident was the first time a cloned pet gave birth. It included two males named Tim and Zip and one female named Tess. The litter was fathered naturally by another lab cat named Smokey. In September 2006, CC gave birth to four kittens. The difference in hair coloration between CC and Rainbow is due to X-inactivation and epigenetic re-programming, which normally occurs in a fertilized embryo before implantation. CC's surrogate mother was a tabby, but her genetic donor, Rainbow, was a calico domestic shorthair. She was cloned by scientists at Texas A&M University in conjunction with Genetic Savings & Clone Inc. CC the first cloned cat, age 2, with her owner, Shirley Kraemer, in College Station, TexasĬC, for " Cop圜at" or " Carbon Copy" (December 22, 2001 – March 3, 2020), was a brown tabby and white domestic shorthair and the first cloned pet. |
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